Journal Entry 2
Date: 28. 2. 2023
Activity:
- Created a platformer with 2D Game Kit using the provided assets and tutorial
Notes:
I followed the tutorial as I went along, so the tutorial steps are scattered across both levels. I tried to be at least somewhat creative with the layout and to add some things that were not mentioned in the tutorial (such as checkpoints, health restores and destructible walls). I did not manage to align the timings of the moving platforms in the second level to my satisfaction, but the level is completable. I also did not spend much time on decorations as I am not very creative with what to put where, so the levels may look a bit barren.
Invested hours:
Game creation: 6 hours
Outcome:
Build (uploaded to the itch.io page as a .rar file)
Files
Get Project T
Project T
mff-gdintro-2023-t
More posts
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- Journal Entry 1Feb 21, 2023
Comments
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Good job!
Considering the moving platforms - you should definitely consider when you want them to start moving. Especially if you have this many. Does it start moving when the player enters the level? When it first appears on the screen? Or is it triggered by something (for example a door opening)? Going with the first one can be very frustrating for the player, esp. if the platforms are slow and have a long path.
Additionally the two platforms at the end don't quite align, I'm guessing the issue lies in the two circuits taking a different amount of time to complete, so the situation where it's possible to jump from one to another doesn't occur very often. I don't know if this was intentional or not, but it felt very frustrating to play.
Take this as food for thought for your next work and assignments :)