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Devlog

  • Journal Entry 5
    May 22, 2023 by Gilitine
    Date: 22.5.2023 Activity: - Finished the final build of the game - Did further work on character scripts - Added sound and UI - Made the trailer Notes: Final work split ended up as: Me: character and... Continue reading
  • Journal Entry 4
    May 17, 2023 by Gilitine
    Date: 17.5.2023 Activity: - Created the remaining character and object sprites for the game - Created a music track for each level - Made mostly working prefabs for the player characters, some of the... Continue reading
  • Journal Entry 3
    May 10, 2023 by Gilitine
    Date: 9.5.2023 Activity: Created most of the character and object sprites for the game Invested time: 7 hours... Continue reading
  • Journal Entry 2
    May 03, 2023 by Gilitine
    Date: 2. 5. 2023 Activity: - Further ironed out the game's details and made one-page level designs - Decided how the work would be divided Notes on work division: - Me: character design and powerups -... Continue reading
  • Journal Entry 1
    April 25, 2023 by Gilitine
    Date: 25.4.2023 Activity: - Teamed up with Martin Verner - Figured out the basic concept of the game without the more specific details Basic game concept: - 2 player 2D local co-op shooter - Conceptua... Continue reading
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