Journal Entry 3
Date: 16. 4. 2023
Activity:
- Incorporated feedback from playtesting into project B
Changelog:
- The acid now rises at different speeds on different difficulties
- The platforms now move at different speeds on different difficulties
- Adjusted spike hitboxes to more accurately represent the actual sprite size
- Added separate highscores for each difficulty
- Removed a shortcut that skipped the middle portion of the level that got accidentally left in after the level redesign
Notes:
During the playtesting last week most players did not get very far, however there was someone who did manage to finish. Due to the adjustments to difficulties, it should now be easier even for casual players to finish the game.
Invested hours:
Incorporating feedback - 1,5 hours
Playtesting - 0,5 hours
Preparing the pitch - 1 hour
Files
Get Project B
Project B
mff-gdintro-2023-b
More posts
- Journal Entry 2Apr 03, 2023
- Journal Entry 1Mar 28, 2023
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