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Project B

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Devlog

  • Journal Entry 3
    April 16, 2023 by Gilitine
    Date: 16. 4. 2023 Activity: - Incorporated feedback from playtesting into project B Changelog: - The acid now rises at different speeds on different difficulties - The platforms now move at different... Continue reading
  • Journal Entry 2
    April 03, 2023 by Gilitine
    Date: 4. 4. 2023 Activity: - Finished implementing the first version of level design from Project A Changelog: - Adjusted enemies' properties to be in line with Project A - Implemented the rising acid... Continue reading
  • Journal Entry 1
    March 28, 2023 by Gilitine
    Date: 28. 3. 2023 Activity: - Started implementing the level design from Project A Notes: So far I have made the level layout in the tile map, put the various object prefabs where they are supposed to... Continue reading
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